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	<id>https://insemn.org/signify/index.php?action=history&amp;feed=atom&amp;title=Adapting_the_competition_to_different_settings</id>
	<title>Adapting the competition to different settings - Revizia istoricului</title>
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		<title>Adminsorg: Finalizează traducerea engleză și legăturile către resursele proiectului</title>
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		<updated>2026-10-16T16:51:01Z</updated>

		<summary type="html">&lt;p&gt;Finalizează traducerea engleză și legăturile către resursele proiectului&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Pagină nouă&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{#seo:|title=Adapting the competition to different settings — Însemn|description=Adapt the competition to a school, institution, non-profit or company, with objectives, themes, entrants, judging and recognition.|keywords=Însemn, INSEMN, local identity, emblem competition, cultural heritage, organising the competition|locale=en_GB|site_name=Însemn}}&lt;br /&gt;
{{Însemn navigare|lang=en|ro=Scalarea concursului}}&lt;br /&gt;
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{{Însemn orientare/en|summary=Adapt the competition to a school, institution, non-profit or company, with objectives, themes, entrants, judging and recognition.|type=Working draft / proposal|related=[[Project-based learning in schools]] · [[Local organisers]] · [[Insemn competition manual]]}}&lt;br /&gt;
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Applying the competition to a school, secondary school, institution or organisation means adapting its framework to each body&amp;#039;s size and character. Here is how it can work in these settings:&lt;br /&gt;
&lt;br /&gt;
== 1. A school competition ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Specific objective:&amp;#039;&amp;#039;&amp;#039; Create a symbol — logo, mark or emblem — representing the school&amp;#039;s identity, values and culture. It complements the official logo rather than replacing it, serving extracurricular activities, special events and school clubs.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Themes:&amp;#039;&amp;#039;&amp;#039; The school&amp;#039;s spirit, activities, historical milestones and educational values, such as academic excellence, collaboration and creativity.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Eligible participants:&amp;#039;&amp;#039;&amp;#039; All pupils, without age limits, potentially divided into age groups such as lower and upper secondary. Teachers can coordinate pupil teams or work individually.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Judging:&amp;#039;&amp;#039;&amp;#039; Teachers, pupil council representatives, community members or parents. Criteria can include creativity, relevance to school values and practical applicability.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prizes and recognition:&amp;#039;&amp;#039;&amp;#039; Display the best work on the website, brochures and event materials. Prizes might include educational scholarships, certificates or a school exhibition.&lt;br /&gt;
&lt;br /&gt;
== 2. An upper secondary school competition ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Specific objective:&amp;#039;&amp;#039;&amp;#039; Create a symbol reflecting students&amp;#039; aspirations, the institution&amp;#039;s traditions and its community importance. Use it for extracurricular activities, sports teams or student clubs.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Themes:&amp;#039;&amp;#039;&amp;#039; Traditions and significant historical events, educational symbols, and how the school prepares students for the future. Examples include educational innovation, career guidance and competitive spirit.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Eligible participants:&amp;#039;&amp;#039;&amp;#039; All students, particularly those interested in art, design or marketing. Teams can encourage interdisciplinary collaboration across visual arts, technology and humanities.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Judging:&amp;#039;&amp;#039;&amp;#039; Teachers, school leaders and distinguished alumni. Consider originality and how well the work reflects the school&amp;#039;s spirit.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prizes and recognition:&amp;#039;&amp;#039;&amp;#039; The winning design might become the sports team&amp;#039;s unofficial symbol, appear on kit and promotional materials, or be displayed at the entrance. Prizes might include professional mentoring or special educational resources.&lt;br /&gt;
&lt;br /&gt;
== 3. An institutional competition ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Specific objective:&amp;#039;&amp;#039;&amp;#039; Create a symbol of the institution&amp;#039;s mission and values, complementing its official logo. Use it for particular projects, anniversaries and special occasions.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Themes:&amp;#039;&amp;#039;&amp;#039; Values such as integrity, innovation and social responsibility, with visual elements representing the main activity — education, health, research or culture.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Eligible participants:&amp;#039;&amp;#039;&amp;#039; Employees, external collaborators and possibly the public for wider community involvement. A special team category can be created.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Judging:&amp;#039;&amp;#039;&amp;#039; Management, external experts and internal departmental representatives, reflecting the symbol&amp;#039;s importance to the whole institution.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prizes and recognition:&amp;#039;&amp;#039;&amp;#039; Winning work in institutional communications, advertising campaigns or annual reports. Winners might receive money, distinctions or opportunities to collaborate on internal projects.&lt;br /&gt;
&lt;br /&gt;
== 4. A non-profit organisation competition ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Specific objective:&amp;#039;&amp;#039;&amp;#039; Create a symbol of the organisation&amp;#039;s mission, for a particular campaign or as a general unofficial symbol for awareness and fundraising.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Themes:&amp;#039;&amp;#039;&amp;#039; The organisation&amp;#039;s community or environmental impact. An environmental organisation might explore nature protection and biodiversity conservation.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Eligible participants:&amp;#039;&amp;#039;&amp;#039; The public, volunteers and supporters; artists and designers wishing to contribute to social causes may also be invited.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Judging:&amp;#039;&amp;#039;&amp;#039; Organisation members, sponsors and local or international activists, ensuring fair evaluation aligned with its values.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prizes and recognition:&amp;#039;&amp;#039;&amp;#039; Winning work used in awareness campaigns and visual communication. Winners might receive distinctions, project volunteering opportunities or fundraising event invitations.&lt;br /&gt;
&lt;br /&gt;
== 5. A company or corporate competition ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Specific objective:&amp;#039;&amp;#039;&amp;#039; Create a symbol reflecting corporate values or serving a particular initiative, such as CSR campaigns or anniversaries. It serves special purposes without replacing the corporate logo.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Themes:&amp;#039;&amp;#039;&amp;#039; Innovation, sustainability, diversity or other corporate values, using elements reflecting the business&amp;#039;s activities.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Eligible participants:&amp;#039;&amp;#039;&amp;#039; Employees, business partners and even customers, encouraging all stakeholders to engage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Judging:&amp;#039;&amp;#039;&amp;#039; Management, marketing and design staff, and representatives of the company&amp;#039;s intended audience.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Prizes and recognition:&amp;#039;&amp;#039;&amp;#039; Money, collaboration opportunities or public recognition at corporate events. Use the work on personalised products or internal motivational campaigns.&lt;br /&gt;
&lt;br /&gt;
== Benefits in every setting ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Engagement and cohesion:&amp;#039;&amp;#039;&amp;#039; Creative involvement builds belonging in schools, organisations and institutions.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Recognition and visibility:&amp;#039;&amp;#039;&amp;#039; Winners gain exposure; their work becomes part of the identity of the body they represent.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Creativity and innovation:&amp;#039;&amp;#039;&amp;#039; Design competitions explore new ideas about how a community or organisation sees itself and wants others to see it.&lt;br /&gt;
&lt;br /&gt;
These adaptations let the competition bring distinctive value to each setting.&lt;br /&gt;
&lt;br /&gt;
== Legal implementation note — Romania / EU ==&lt;br /&gt;
Publication, awards or file delivery do not automatically transfer rights or place artwork in the public domain. Moral rights remain with the author. Organiser uses and any third-party reuse require the express permissions in the [[Copyright assignment agreement - template|revised non-exclusive agreement]]. Descriptive proposals about free use apply only within permissions actually obtained. Follow representation / approval rules for minors; do not publish contacts or signatures.&lt;br /&gt;
&lt;br /&gt;
== Legislative references ==&lt;br /&gt;
Reviewed: 16 October 2026. For other countries check local law; recheck applicable law at the edition date.&lt;br /&gt;
* [https://legislatie.just.ro/public/detaliidocument/7816 Legea / Law nr. 8/1996], art. 10–13, 40–44.&lt;br /&gt;
* [https://legislatie.just.ro/Public/DetaliiDocument/175630 Codul civil / Civil Code — Legea / Law nr. 287/2009], art. 38–43.&lt;br /&gt;
* [https://eur-lex.europa.eu/legal-content/EN/TXT/?uri=CELEX:32016R0679 GDPR] și / and [https://legislatie.just.ro/Public/DetaliiDocument/203151 Legea / Law nr. 190/2018].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Însemn subsol/en}}&lt;br /&gt;
[[Categorie:English pages]]&lt;br /&gt;
[[Categorie:Organising the competition]]&lt;br /&gt;
[[Categorie:Drafts and proposals]]&lt;/div&gt;</summary>
		<author><name>Adminsorg</name></author>
	</entry>
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